I would suggest Survivor, the way I see it, +armour bonuses may give you protections when you get hit but they don't counter degen, having higher health does.
As Upier says, if you're hard mode playing then it makes sense to take a hero with the ability to spam [[protective spirit]. (that usually means a MM necro or a Ether Renewal Elementalist... any other suggestions guys?) as the hits from HM monsters can be... monsterous and heroes are disturbingly good at predicting where the damage will hit. Bringing a 400 damage hit down to 60 damage for only 10e investment is well worth it.
On your shield question: its always worth taking a defensive set for those nail biting moments. take a martial weapon with +30 health and +5e and a shield with +30 health and insignias with +10 armour vs specific damage types. In PvE the most damaging hits can come from Fire Eles and Large groups of Rangers/Assassins so I always run with 2 defensive set, one with +10 armour vs fire and one with +10 armour vs Piercing.
|